portfolio

Just demonstrations here.

For any questions or resources, send me an email.

Video Preview:

http://tinyurl.com/h76avy3

VR Dodgeball

This is a work in progress in development for PC and the HTC Vive.

Year: 2016
Team: Small team of 5
Engine: Unity

Language: C#


Role:

  • Programming

  • Design

  • Some Art

  • Project Management

Aftermath

This was a project for Global Game Jam. It was with a small team of about 6 all together. This is the game after 48 hours of work but I may work on it later.

Year: 2015
Time: 48 Hours
Team: Nick Graff, Davon Allen, James Williams, Jordan Lang, Carl Carmen
Engine: Unity 4

Language: C#


Role:

  • Programming

  • Design

  • Some Art

Bouncy Ball 2: C++

This was a solo project for a class. It is a new take on my bouncy ball game, but the purpose was for me to learn C++ in 5 weeks.

Year: 2014
Time: 5 weeks
Team: Myself
Engine: Visual Studio Express 2012 and Allegro 5

Language: C++


Role:

  • Programming

  • Learning a new language from scratch in 5 weeks

Inventory System

This was a solo project for a class. It is a demo showing a vertical slice of a future project.
This was a for a Capstone class where I was under the mentorship of Daniel Soltyka.

Year: 2014
Time: 10 weeks
Team: Myself
Engine: Unity

Language: C#


Role:

  • Programming

  • Using Data Structures

 

Accidental BadAss

This was a team project for a class.

Year: 2014
Time: 5 weeks
Team: Myself and 3 others

Engine: Unity

 

Language: C#

 

Role:

  • Programming

  • Game Design 

  • Technical Art

  • Level Design

  • Story Writing

  • Character Profile Design

 


Bump N Bash

 

This was a team project for a class.

Year: 2014
Time: 15 weeks
Team: Myself and 3 others
Engine: Unity

Language: C#
Role:

  • Programming

  • Game Design 

 

 

Catastrophe

This was a team project for a class.

Year: 2014
Time:  3-4 weeks
Team: Myself and 2 others
Engine: Unity

Language: C#
Role:

  • Programming

  • Game Design 

 

 

Some Driving Shooting Game

 

 

This is a project that I did for my first Game Production class. It is a dumbed down version of the Mario Kart battle mode. I will be using this to make other projects.

 

Year: 2014

Time: 3-4 weeks

Team: Myself

Engine: Unity

Language: C#

Role:

  • Programming

  • Art

  • Game Design 

  • Everything

 

 

 

 

Bouncy Ball Flash Game

 

 

In this game the player takes control of a bouncing ball while trying to avoid spikes and taking damage. It was created for my Scripting I class.

 

 

Year: 2011

 

Team: Myself

 

Engine: Flash
 

Language: ActionScript 3

 

 

Role:

  • Programming

  • Art

  • Game Design 

  • Everything